Android Development
Welcome to Android Application Development For Dummies, the first For Dummies book that covers Android application development. When I was contacted to write this book, I was ecstatic about the opportunity to spread the wealth of knowledge that I’d picked up over the past year and a half of Android development. I hope you enjoy finding out about how to program for the Android platform from this book as much as I enjoyed writing it!
i FirSt StArted plAying With the Android Sdk before it was offi cially released as version 1.0. Back then, the tools were unpolished, the APIs in the SDK were unstable, and the documentation was sparse. Fast forward two and a half years, Android is now a formidable mobile operating system, with a fol- lowing no less impressive than the iPhone. Having gone through all the growing pains of Android, I think now is the best time to start learning about Android programming — the APIs have stabilized, and the tools have improved. But one challenge remains: getting started is still an elusive goal for many. It was with this challenge in mind that I was motivated to write this book, one that could benefi t begin- ning Android programmers and enable them to write progressively more sophisticated applications.
Desarrollo de Android
Aprende sobre este nuevo Sistema Operativo que llego para quedarse con nosotros. Este blog es para estar al tanto de lo ultimo referente al sistema operativo Android.
This book is specifically written to help with many of the common problems that you may have encountered while in the process of creating a game for the Android platform.
A step-by-step tutorial with more than 60 concise recipes on Android NDK development skills.The book is written for anyone who is interested in writing native code for Android. The chapters are arranged from basic to intermediate to advanced, and they are relatively independent. Readers who are new to NDK are recommended to read from the beginning to the end, while readers who are familiar with NDK can pick up any specific chapters or even specific recipes.
This book is not only a getting started book but also a guide to advanced developers who have not used Android Studio to build their Android apps before. This book is great for developers who want to learn the key features of Android Studio and for developers who want to create their first app. It's assumed that you are familiar with the object-oriented programming paradigm and the Java programming language. It is also recommended you understand the main characteristics of the Android mobile system.
This book will introduce the reader to the world of game development on the Android platform.The reader will learn how to plan, begin, and execute a game development project from beginning to end.
This book teaches anyone who knows Java (or a similar language) how to develop a reasonably complex Android application. I hope you find this book fairly comprehensive and that you find the example-based learning reasonably motivating. The goal of Learning Android is to get you to think in Android terms.
You will see how digital imaging is implemented inside of the Android operating system. Also you will take a look at how to optimize your digital image assets for Android application development.
This book teaches you the business of Android app development, from the very genesis of your idea, all the way through ongoing support of your published app.
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